Слайд 2Players’ Rules of Engagement for the Noble Game of Conkers at the
Ashton
Conker Club World Conker Championships:
Слайд 3Organised by Ashton Conker Club, the competition first took place in 1965
and has grown year-on-year ever since. Nowadays, teams from all over the world meet for the competition. The competitors play on eight white podiums in the playing arena and go through rounds until the winner emerges and is lead to the Conker Throne and crowned with conkers. In 2009 the Championships moved away from Ashton's tiny village green to a much larger venue less than a mile away.
Слайд 4As well as being a fantastic fun family day out with stalls
and sideshows, there is a serious point: to raise money for charities for the blind and the visually impaired. In 2010 the event raised £21,000, bringing the all-time grand total raised to over £400,000! This is with tremendous voluntary work by the organising committee, members of Ashton Conker Club and of course the players, stall holders, sponsors and spectators.
Слайд 5All Conkers and Laces are supplied by Ashton Conker Club. Laces must
not be knotted further or tampered with. Each player is given a new conker and lace at the start of each game. Players may not re-use conkers from earlier games.
The game will commence with a toss of a coin, the winner of the toss may elect to strike or receive.
A distance of no less than 8" or 20cm of lace must be between knuckle and nut.
Each player then takes three alternate strikes at the opponent’s conker.
Each attempted strike must be clearly aimed at the nut, no deliberate mis-hits.
The game will be decided once one of the conkers is smashed.
A small piece of nut or skin remaining shall be judged out, it must be enough to mount an attack.
Слайд 6If both nuts smash at the same time then the match shall
be replayed.
Any nut being knocked from the lace but not smashing may be re-threaded and the game continued.
A player causing a knotting of the laces (a snag) will be noted, three snags will lead to disqualification.
If a game lasts for more than five minutes then play will halt and the "5 minute rule" will come into effect. Each player will be allowed up to nine further strikes at their opponents nut, again alternating three strikes each. If neither conker has been smashed at the end of the nine strikes then the player who strikes the nut the most times during this period will be judged the winner.
Слайд 7The History of Ashton Conker Club
It was on Ashton village green, surrounded
by horse chestnut trees, that the World Conker Championships were conceived in 1965.
Слайд 8
Conker Championships Photos
Pictures from the
2010 World Conker Championships