Содержание
- 2. WHAT IS AN EFFECT EFFECT IS COLLECTION OF PARTICLES, MESHES, SHADERS, ETC. WE ARE WORKING ON
- 3. ELEMENT TYPES GAME HAS THREE MAIN ELEMENTS. BLOCKS BOOSTERS POWER UP EACH OF THESE WILL REQUIRE
- 4. BLOCKS THE GAME HAVE BLOCKS WHICH ARE SO CALLED COMMON BLOCKS. THESE BLOCKS ARE THE BASIC
- 5. POWER UPS PLAYER CAN MERGE BLOCKS TO CREATE A POWER UP. WITH A POWER UP PLAYER
- 6. BOOSTERS GAME ALSO OFFER BOOSTERS. THESE ARE SPECIAL ACTIONS WHICH DOESN’T COST A MOVE. EACH BOOSTER
- 7. BLUE BLOCK BLOCK IS DESTROYED WHEN IT’S MERGED WITH NEIGHBOR BLOCK(S). REQUIRED EFFECTS: MOVE EFFECT DESTROY
- 8. YELLOW BLOCK BLOCK IS DESTROYED WHEN IT’S MERGED WITH NEIGHBOR BLOCK(S). REQUIRED EFFECTS: MOVE EFFECT DESTROY
- 9. GREEN BLOCK BLOCK IS DESTROYED WHEN IT’S MERGED WITH NEIGHBOR BLOCK(S). REQUIRED EFFECTS: MOVE EFFECT DESTROY
- 10. RED BLOCK BLOCK IS DESTROYED WHEN IT’S MERGED WITH NEIGHBOR BLOCK(S). REQUIRED EFFECTS: MOVE EFFECT DESTROY
- 11. PINK BLOCK BLOCK IS DESTROYED WHEN IT’S MERGED WITH NEIGHBOR BLOCK(S). REQUIRED EFFECTS: MOVE EFFECT DESTROY
- 12. ORANGE BLOCK BLOCK IS DESTROYED WHEN IT’S MERGED WITH NEIGHBOR BLOCK(S). REQUIRED EFFECTS: MOVE EFFECT DESTROY
- 13. SPECIAL BLOCK - JUICE BLOCK IS DESTROYED WHEN BLOCKS ARE MERGED NEXT TO IT. REQUIRED EFFECTS:
- 14. ? SPECIAL BLOCK - FLOWERPOT BLOCK IS DESTROYED WHEN THE FLOWERPOT REACH THE BOTTOM. REQUIRED EFFECTS:
- 15. SPECIAL BLOCK – FLOWERPOT CREATE SAME AS FLOWERPOT BUT BIGGER. REQUIRED EFFECTS: ? MOVE EFFECT ?
- 16. SPECIAL BLOCK – BUBBLE MATCH BLOCKS INSIDE THE BUBBLE TO POP IT. REQUIRED EFFECTS: DESTROY EFFECT
- 17. SPECIAL BLOCK – CREATE MAKE MATCH NEXT TO IT TO DESTROY PART OF IT. REQUIRED EFFECTS:
- 18. POWER UP – ROCKET WHEN ACTIVATED ROCKET WILL SHOOT FORWARD AND BACKWARDS GOING THROUGH ENTIRE COLUMN
- 19. ? POWER UP – BOMB BOMB EXPLODE, DESTROYING BLOCKS AROUND IT. REQUIRED EFFECTS: CREATE VISUAL TARGET
- 20. ? POWER UP – DISCO BALL DESTROY ALL BLOCKS WITH CERTAIN COLOR. REQUIRED EFFECTS: CREATE ACTIVATE
- 21. BOOSTER – CHISEL CHISEL REMOVES AN ENTIRE ROW. REQUIRED EFFECTS: EFFECT WHEN CHISEL MOVES THROUGH THE
- 22. BOOSTER – SHOVEL SHOVEL REMOVES AN ENTIRE COLUMN. REQUIRED EFFECTS: EFFECT WHEN SHOVEL MOVES THROUGH THE
- 23. BOOSTER – HAMMER HAMMER REMOVES THE SELECTED BLOCK. REQUIRED EFFECTS: EFFECT WHEN HAMMER HITS THE BLOCK.
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