Содержание
- 2. Objectives: To draw ray diagrams To see how real and virtual images are formed To use
- 3. Real or Virtual Images Real Images are formed when light ray do come together to form
- 4. Symbols Used
- 5. Plane Mirrors (flat mirrors) How do we see images in mirrors?
- 6. Plane Mirrors (flat mirrors) object image Light reflected off the mirror converges to form an image
- 7. Plane Mirrors (flat mirrors) object image Light reflected off the mirror converges to form an image
- 8. Plane Mirrors (flat mirrors) object image Light reflected off the mirror converges to form an image
- 9. Spherical Mirrors (concave & convex)
- 10. Concave & Convex Mirrors are part of a sphere C: the center point of the sphere
- 11. Concave Mirrors (caved in) • F Light rays that come in parallel to the optical axis
- 12. Concave Mirror (Object distance: do > df) • F
- 13. Concave Mirror (Object distance: do > df) • F The first ray comes in parallel to
- 14. Concave Mirror (Object distance: do > df) • F The first ray comes in parallel to
- 15. Concave Mirror (Object distance: do > df) • F The first ray comes in parallel to
- 16. Concave Mirror (Object distance: do • F
- 17. Concave Mirror (Object distance: do • F The first ray comes in parallel to the optical
- 18. Concave Mirror (Object distance: do • F The first ray comes in parallel to the optical
- 19. Concave Mirror (Object distance: do • F The first ray comes in parallel to the optical
- 20. Concave Mirror Extend light rays with dashed sight lines • F The first ray comes in
- 21. Your Turn (Object distance do > 2df) • F object concave mirror Note: mirrors are thin
- 22. Your Turn (Object distance: do > 2df) • F object concave mirror Note: mirrors are thin
- 23. Convex Mirrors (curved out) Light rays that come in parallel to the optical axis reflect from
- 24. Convex Mirror (Object distance do > 2df) • F
- 25. Convex Mirror (Object distance: do > 2df) • F The first ray comes in parallel to
- 26. Convex Mirror (Object distance: do > 2df) • F The first ray comes in parallel to
- 27. Convex Mirror (Object distance: do > 2df) • F The first ray comes in parallel to
- 28. Convex Mirror (Object distance: do > 2df) • F The first ray comes in parallel to
- 29. Your Turn (Convex Mirror) • F Note: mirrors are thin enough that you just draw a
- 30. Your Turn (Convex Mirror) • F Note: mirrors are thin enough that you just draw a
- 31. Lensmaker’s Equation ƒ = focal length do = object distance di = image distance if distance
- 32. Magnification Equation m = magnification hi = image height ho = object height If height is
- 33. Refraction (bending light) Refraction is when light bends as it passes from one medium into another.
- 34. Lenses The first telescope, designed and built by Galileo, used lenses to focus light from faraway
- 35. Concave Lenses Concave lenses are thin in the middle and make light rays diverge (spread out).
- 36. • F Light rays that come in parallel to the optical axis diverge from the focal
- 37. Concave Lenses • F Light rays that come in parallel to the optical axis still diverge
- 38. Concave Lens (Object distance: do The first ray comes in parallel to the optical axis and
- 39. Concave Lens (Object distance: do • F The first ray comes in parallel to the optical
- 40. Concave Lens (Object distance: do • F The first ray comes in parallel to the optical
- 41. Concave Lens (Object distance: do • F The first ray comes in parallel to the optical
- 42. Your Turn (Object distance: do > 2df) • F Note: lenses are thin enough that you
- 43. Your Turn (Object distance: do > 2df) • F Note: lenses are thin enough that you
- 44. Convex Lenses Convex lenses are thicker in the middle and focus light rays to a focal
- 45. Convex Lenses • F
- 46. Convex Lenses Light rays that come in parallel to the optical axis converge at the focal
- 47. Convex Lens (Object distance: do • F The first ray comes in parallel to the optical
- 48. Convex Lens (Object distance: do • F The first ray comes in parallel to the optical
- 49. Convex Lens (Object distance: do • F The first ray comes in parallel to the optical
- 50. Convex Lens (Object distance: do • F The first ray comes in parallel to the optical
- 51. optical axis Your Turn (Object distance: do > 2df) • F Note: lenses are thin enough
- 52. optical axis Your Turn (Object distance: do > 2df) • F Note: lenses are thin enough
- 53. optical axis Your Turn (Object distance: do = 2df) • F Note: lenses are thin enough
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