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- 2. Overview This manual is designed for people who were still confused after reading the 003C Blender
- 3. Your original char data Export dae Export dotXSI Put animation by trans and rot (=FK) Export
- 4. Advantages & Drawbacks Don’t need to worry about shaders & materials The skeleton shape is up
- 5. Explanation using Sample We’ll use a dog-like model for this example. Thanks to @fsfs_hri for the
- 6. Necessary specification When creating a model, all bone rolls must be set to 0. Otherwise this
- 7. Install addon for Blender We provide an exporter add-on for Blender. Go to the official site
- 8. Export model Model spec requires only a color texture. Don’t worry about normal or dent tex.
- 9. Export skeleton You can use the same data for the skeleton, just remember to export using
- 10. Export motion The same is true for motion. You can make motion data for your char
- 11. Check on foolviewer Put the three files in foolviewer and run. That’s it! → choose these
- 12. Note If you hope to get more detail, see official website. [HOW TO CREATE]>[Character Model]>[Create model
- 13. …one more thing! We recommend adding more schematics to your character model (see next slide). If
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