Содержание
- 2. Create->Polygon Primitives->Gear Create->Polygon Primitives->Gear
- 3. Deformers as modeling tools You can use deformers as modeling tools for shaping NURBS or polygonal
- 4. Lattice deformer Lattice deformers let you deform objects with lattices. A lattice deformer surrounds a deformable
- 5. Nonlinear deformers Deform->Nonlinear To create a deformer Select the object(s) you want to deform. Select Deform
- 6. Flare Deformer To edit flares with the Channel Box Select the flare deformer node (default name:
- 7. Sine deformer Squash deformer
- 8. Quad Draw Tool You can model in a natural and organic way using Quad Draw Tool,
- 9. Homework #6
- 11. Скачать презентацию
Слайд 3Deformers as modeling tools
You can use deformers as modeling tools for shaping
Deformers as modeling tools
You can use deformers as modeling tools for shaping
![Deformers as modeling tools You can use deformers as modeling tools for](/_ipx/f_webp&q_80&fit_contain&s_1440x1080/imagesDir/jpg/1183781/slide-2.jpg)
Слайд 4Lattice deformer
Lattice deformers let you deform objects with lattices. A lattice deformer
Lattice deformer
Lattice deformers let you deform objects with lattices. A lattice deformer
![Lattice deformer Lattice deformers let you deform objects with lattices. A lattice](/_ipx/f_webp&q_80&fit_contain&s_1440x1080/imagesDir/jpg/1183781/slide-3.jpg)
To create a lattice deformer
Select one or more deformable objects.
Select Deform > (Create) Lattice > .
The Lattice Options window appears.
Click the Basic and Advanced tabs and set the creation options.
Click Create to create a lattice deformer. A skeletal lattice box surrounds the object.
Move, rotate, or scale influence lattice points.
Слайд 5Nonlinear deformers
Deform->Nonlinear
To create a deformer
Select the object(s) you want to deform.
Select Deform > (Create) Nonlinear >
Bend
Nonlinear deformers
Deform->Nonlinear
To create a deformer
Select the object(s) you want to deform.
Select Deform > (Create) Nonlinear >
Bend
![Nonlinear deformers Deform->Nonlinear To create a deformer Select the object(s) you want](/_ipx/f_webp&q_80&fit_contain&s_1440x1080/imagesDir/jpg/1183781/slide-4.jpg)
Слайд 6Flare Deformer
To edit flares with the Channel Box
Select the flare deformer node (default
Flare Deformer
To edit flares with the Channel Box
Select the flare deformer node (default
![Flare Deformer To edit flares with the Channel Box Select the flare](/_ipx/f_webp&q_80&fit_contain&s_1440x1080/imagesDir/jpg/1183781/slide-5.jpg)
You can control which attributes are listed as keyable attributes (channels) in the Channel Box with the Channel Control editor (select Window > General Editors > Channel Control).
Слайд 7Sine deformer
Squash deformer
Sine deformer
Squash deformer
![Sine deformer Squash deformer](/_ipx/f_webp&q_80&fit_contain&s_1440x1080/imagesDir/jpg/1183781/slide-6.jpg)
Слайд 8Quad Draw Tool
You can model in a natural and organic way using Quad
Quad Draw Tool
You can model in a natural and organic way using Quad
![Quad Draw Tool You can model in a natural and organic way](/_ipx/f_webp&q_80&fit_contain&s_1440x1080/imagesDir/jpg/1183781/slide-7.jpg)
You can access the Quad Draw Tool via:
The Tools section of the Modeling Toolkit window, by clicking .
The main menu bar, by selecting Mesh Tools > Quad Draw.
The marking menu, by selecting Quad Draw Tool (to open the marking menu, Shift + right-click in the scene).
Dots
polySurface1
Reference Mesh
To set a reference mesh
Select the object you want to use as your reference mesh
Click the Make Live icon in the Status Line.
Right-click the object, and then select Make Live.
Слайд 9Homework #6
Homework #6
![Homework #6](/_ipx/f_webp&q_80&fit_contain&s_1440x1080/imagesDir/jpg/1183781/slide-8.jpg)