Содержание
- 2. Beetle in the Maze In this activity you will make an animated game in PictoBlox where
- 3. Setting up the Stage
- 4. Setting up the Stage Right below the stage, you will see a purple button with a
- 5. Setting up the Stage Now, there are two sprites: beetle and Tobi. Right click on the
- 6. Setting up the Stage Click on the purple colored icon which says Choose a Backdrop. Select
- 7. Giving the Beetle Its Moves
- 8. Interfacing evive with PictoBlox Connect evive to your laptop/PC and open PictoBlox. In PictoBlox, go to
- 9. Interfacing evive with PictoBlox Once you’ve selected the board, click on the Connect tab and connect
- 10. Upload Firmware You have to upload the firmware into the device before interacting with it. Click
- 11. Giving the Beetle Its Moves We will control the Beetle movement using Navigation Key of evive.
- 12. Giving the Beetle Its Moves Write the code to move the beetle in up direction &
- 13. Giving the Beetle Its Moves For ‘down’, set the direction as 180. For ‘right’, set the
- 14. Sensing the environment
- 15. Sensing the environment Now, it’s time to write the script for safely taking the beetle to
- 16. Sensing the environment Now we will add the condition when the beetle touch maze, it will
- 17. Sensing the environment Now we will add the condition to end the game. Game ends when
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